#pragma once

namespace dbc
{
	class AreaTableEntry;
	class AreaTriggerEntry;
	class AuctionHouseEntry;
	class BankBagSlotPricesEntry;
	class CharStartOutfitEntry;
	class ChatChannelsEntry;
	class ChrClassesEntry;
	class ChrRacesEntry;
	class CinematicSequencesEntry;
	class CreatureDisplayInfoEntry;
	class CreatureDisplayInfoExtraEntry;
	class CreatureFamilyEntry;
	class CreatureSpellDataEntry;
	class CreatureTypeEntry;
	class DurabilityCostsEntry;
	class DurabilityQualityEntry;
	class EmotesEntry;
	class EmotesTextEntry;
	class FactionEntry;
	class FactionTemplateEntry;
	class GameObjectDisplayInfoEntry;
	class ItemBagFamilyEntry;
	class ItemClassEntry;
	class ItemRandomPropertiesEntry;
	class ItemSetEntry;
	class LiquidTypeEntry;
	class LockEntry;
	class MailTemplateEntry;
	class MapEntry;
	class MovieEntry;
	class QuestSortEntry;
	class SkillRaceClassInfoEntry;
	class SkillLineEntry;
	class SkillLineAbilityEntry;
	class SoundEntriesEntry;
	class ClassFamilyMask;
	class SpellEntry;
	class SpellRadiusEntry;
	class SpellRangeEntry;
	class SpellShapeshiftFormEntry;
	class SpellDurationEntry;
	class SpellFocusObjectEntry;
	class SpellItemEnchantmentEntry;
	class StableSlotPricesEntry;
	class TalentEntry;
	class TalentTabEntry;
	class TaxiNodesEntry;
	class TaxiPathEntry;
	class TaxiPathNodeEntry;
	class WMOAreaTableEntry;
	class WorldMapAreaEntry;
	class WorldSafeLocsEntry;

}
